
The data flags say the current price is an unstable high, but it continues to chug upward. Consumption seems to be also on-trend, not that I can get data to prove/disprove it. Sales outside of game continue to be on-trend with yearly swings. The trend that keeps getting reinforced is "there is nothing outstanding happening with PLEX ". I can't even fault her about it at this point, as I watch my login time dwindle to zero, instead servicing this show. And as she bluntly pointed out, a pretty large number of fanfest/eve vegas attendees are players who have been out of the game for years, but still feel at home among the community. Diana is a huge support to the community at large, and is incredibly active among those who play the game. One of the bolder points brought up in the interview was "why should I support someone who doesn't play the game", and I did like her response in the end. It should be up on twitch by the weekend. Also, keep tuned for the post show because we talk about some of the other retailer-side stuff behind PLEX. The show ended up a little bit more commercial than I was originally intending, but I think there is enough good content to leave it as is. And subscribe to the official developer portal!!! Tune in to #devfleet on twitter and /r/evetech on reddit if you're interested in tracking more of the player-side of the dev environment. So, despite the challenge of getting started, the API's and resources have never been more solid. Thankfully, CCP_Foxfour and CCP_Nullarbor keep the hits coming on the 3rd party dev side. There is going to be more and more need for 3rd party developer support in the community. If you have the ability to code, or want to learn, better get in while the getting is good. I think it's telling with the lag in the release for IPH in the face of Crius changes that we're going to have a really interesting tool environment coming forward. Recently, I've been spending more time building/anticipating flex capacity, because without being able to quickly change at release, 3rd party devs will never be able to keep up. Though CCP's new ~6wk release cycle is a great boon for the community at large, it's really demanding to keep up as a 3rd party dev.
